mirror of
https://github.com/seemueller-io/yachtpit.git
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init
This commit is contained in:
76
.github/workflows/ci.yml
vendored
Normal file
76
.github/workflows/ci.yml
vendored
Normal file
@@ -0,0 +1,76 @@
|
||||
name: CI
|
||||
|
||||
on:
|
||||
pull_request:
|
||||
push:
|
||||
branches:
|
||||
- clean-master
|
||||
|
||||
jobs:
|
||||
test:
|
||||
strategy:
|
||||
matrix:
|
||||
os: [windows-latest, ubuntu-latest, macos-latest]
|
||||
runs-on: ${{ matrix.os }}
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
- uses: actions/cache@v4
|
||||
with:
|
||||
path: |
|
||||
~/.cargo/bin/
|
||||
~/.cargo/registry/index/
|
||||
~/.cargo/registry/cache/
|
||||
~/.cargo/git/db/
|
||||
target/
|
||||
key: ${{ runner.os }}-cargo-test-${{ hashFiles('**/Cargo.toml') }}
|
||||
- uses: dtolnay/rust-toolchain@master
|
||||
with:
|
||||
toolchain: stable
|
||||
- name: Install alsa and udev
|
||||
run: sudo apt-get update; sudo apt-get install --no-install-recommends libasound2-dev libudev-dev
|
||||
if: runner.os == 'linux'
|
||||
- name: Build & run tests
|
||||
run: cargo test
|
||||
all-doc-tests:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
- uses: actions/cache@v4
|
||||
with:
|
||||
path: |
|
||||
~/.cargo/bin/
|
||||
~/.cargo/registry/index/
|
||||
~/.cargo/registry/cache/
|
||||
~/.cargo/git/db/
|
||||
target/
|
||||
key: ubuntu-latest-cargo-all-doc-tests-${{ hashFiles('**/Cargo.toml') }}
|
||||
- uses: dtolnay/rust-toolchain@master
|
||||
with:
|
||||
toolchain: stable
|
||||
- name: Install alsa and udev
|
||||
run: sudo apt-get update; sudo apt-get install --no-install-recommends libasound2-dev libudev-dev
|
||||
- name: Run doc tests with all features (this also compiles README examples)
|
||||
run: cargo test --doc --all-features
|
||||
lint:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
- uses: actions/cache@v4
|
||||
with:
|
||||
path: |
|
||||
~/.cargo/bin/
|
||||
~/.cargo/registry/index/
|
||||
~/.cargo/registry/cache/
|
||||
~/.cargo/git/db/
|
||||
target/
|
||||
key: ubuntu-latest-cargo-lint-${{ hashFiles('**/Cargo.toml') }}
|
||||
- uses: dtolnay/rust-toolchain@master
|
||||
with:
|
||||
toolchain: stable
|
||||
components: rustfmt, clippy
|
||||
- name: Install alsa and udev
|
||||
run: sudo apt-get update; sudo apt-get install --no-install-recommends libasound2-dev libudev-dev
|
||||
- name: Run clippy
|
||||
run: cargo clippy --workspace --all-targets --all-features -- -Dwarnings
|
||||
- name: Check format
|
||||
run: cargo fmt --all -- --check
|
40
.github/workflows/deploy-page.yaml
vendored
Normal file
40
.github/workflows/deploy-page.yaml
vendored
Normal file
@@ -0,0 +1,40 @@
|
||||
name: deploy-github-page
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
|
||||
permissions:
|
||||
contents: write
|
||||
|
||||
jobs:
|
||||
build-web:
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
steps:
|
||||
- name: Checkout repository
|
||||
uses: actions/checkout@v4
|
||||
- name: Install rust toolchain
|
||||
uses: dtolnay/rust-toolchain@master
|
||||
with:
|
||||
toolchain: stable
|
||||
- name: Install Dependencies
|
||||
run: sudo apt-get update; sudo apt-get install pkg-config libx11-dev libasound2-dev libudev-dev
|
||||
- name: Install trunk
|
||||
uses: jetli/trunk-action@v0.4.0
|
||||
with:
|
||||
version: 'latest'
|
||||
- name: Add wasm target
|
||||
run: |
|
||||
rustup target add wasm32-unknown-unknown
|
||||
- name: Build Release
|
||||
run: |
|
||||
trunk build --release
|
||||
- name: optimize Wasm
|
||||
uses: NiklasEi/wasm-opt-action@v2
|
||||
with:
|
||||
file: dist/*.wasm
|
||||
- name: Deploy to GitHub Pages
|
||||
uses: JamesIves/github-pages-deploy-action@v4.2.5
|
||||
with:
|
||||
branch: gh-pages
|
||||
folder: dist
|
75
.github/workflows/release-android-google-play.yaml
vendored
Normal file
75
.github/workflows/release-android-google-play.yaml
vendored
Normal file
@@ -0,0 +1,75 @@
|
||||
# For setup instructions regarding this workflow, see https://www.nikl.me/blog/2023/github_workflow_to_publish_android_app/
|
||||
|
||||
name: release-android-google-play
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
inputs:
|
||||
version:
|
||||
description: 'GitHub Release'
|
||||
required: true
|
||||
type: string
|
||||
play_release:
|
||||
description: 'Release name from google play console'
|
||||
required: true
|
||||
type: string
|
||||
|
||||
env:
|
||||
# used for uploading the app to a GitHub release
|
||||
GAME_EXECUTABLE_NAME: yachtpit
|
||||
BUNDLE_PATH: "target/x/release/android/mobile.aab"
|
||||
PACKAGE_NAME: "io.gs.yachtpit"
|
||||
# release track; you can promote a build to "higher" tracks in the play console or publish to a different track directly
|
||||
# see track at https://github.com/r0adkll/upload-google-play#inputs for more options
|
||||
TRACK: internal
|
||||
MOBILE_DIRECTORY: mobile
|
||||
|
||||
permissions:
|
||||
contents: write
|
||||
|
||||
jobs:
|
||||
bundle-sign-release:
|
||||
runs-on: ubuntu-latest
|
||||
timeout-minutes: 40
|
||||
steps:
|
||||
- name: Install Dependencies
|
||||
run: sudo apt-get update; sudo apt-get install pkg-config libx11-dev libasound2-dev libudev-dev lld llvm
|
||||
- uses: actions/checkout@v4
|
||||
- uses: dtolnay/rust-toolchain@stable
|
||||
- name: Add Android targets
|
||||
run: rustup target add aarch64-linux-android armv7-linux-androideabi
|
||||
- name: Install cargo-binstall
|
||||
run: curl -L --proto '=https' --tlsv1.2 -sSf https://raw.githubusercontent.com/cargo-bins/cargo-binstall/main/install-from-binstall-release.sh | bash
|
||||
- name: Install xbuild
|
||||
run: cargo binstall --git https://github.com/NiklasEi/xbuild --bin-dir x xbuild -y
|
||||
- name: Build app bundle
|
||||
run: |
|
||||
cd ${{ env.MOBILE_DIRECTORY }}
|
||||
x doctor
|
||||
x build --release --platform android --store play
|
||||
- name: sign app bundle
|
||||
run: |
|
||||
KEYSTORE_PATH=${{ runner.temp }}/upload-keystore.jks
|
||||
echo -n "${{ secrets.PLAYSTORE_KEYSTORE }}" | base64 --decode > $KEYSTORE_PATH
|
||||
jarsigner -verbose -sigalg SHA256withRSA -digestalg SHA-256 -keystore $KEYSTORE_PATH -storepass "${{ secrets.PLAYSTORE_KEYSTORE_PASSWORD }}" ${{ env.BUNDLE_PATH }} upload
|
||||
- name: Upload self-signed bundle to GitHub
|
||||
uses: svenstaro/upload-release-action@v2
|
||||
with:
|
||||
repo_token: ${{ secrets.GITHUB_TOKEN }}
|
||||
file: ${{ env.BUNDLE_PATH }}
|
||||
asset_name: ${{ env.GAME_EXECUTABLE_NAME }}_${{ inputs.version }}_android.aab
|
||||
release_name: ${{ inputs.version }}
|
||||
tag: ${{ inputs.version }}
|
||||
overwrite: true
|
||||
- name: prepare Google play store secrets
|
||||
run: |
|
||||
SERVICE_ACCOUNT=${{ runner.temp }}/service-account.json
|
||||
echo -n "${{ secrets.PLAYSTORE_SERVICE_ACCOUNT }}" | base64 --decode > $SERVICE_ACCOUNT
|
||||
- name: upload bundle to Google play store
|
||||
uses: r0adkll/upload-google-play@v1
|
||||
with:
|
||||
serviceAccountJson: ${{ runner.temp }}/service-account.json
|
||||
packageName: ${{ env.PACKAGE_NAME }}
|
||||
releaseName: ${{ inputs.play_release }}
|
||||
releaseFiles: ${{ env.BUNDLE_PATH }}
|
||||
track: ${{ env.TRACK }}
|
97
.github/workflows/release-ios-testflight.yaml
vendored
Normal file
97
.github/workflows/release-ios-testflight.yaml
vendored
Normal file
@@ -0,0 +1,97 @@
|
||||
name: release-ios-testflight
|
||||
|
||||
# This workflow builds, archives, exports, validates and uploads your ios app.
|
||||
# The version from input is only used for artifact names and as the release to upload the final ipa to.
|
||||
# Bump the versions in `mobile/ios-src/Info.plist` to change the version of your app bundle.
|
||||
|
||||
# Special setup and Apple Developer Program membership (99$/year) is required for this workflow!
|
||||
|
||||
# For setup instructions, see https://www.nikl.me/blog/2023/github_workflow_to_publish_ios_app/
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
inputs:
|
||||
version:
|
||||
description: 'Version - in the form of v1.2.3'
|
||||
required: true
|
||||
type: string
|
||||
|
||||
env:
|
||||
# used for uploading the app to a GitHub release
|
||||
GAME_EXECUTABLE_NAME: yachtpit
|
||||
XCODE_PROJECT: mobile
|
||||
MOBILE_DIRECTORY: mobile
|
||||
|
||||
permissions:
|
||||
contents: write
|
||||
|
||||
jobs:
|
||||
build-for-iOS:
|
||||
runs-on: macos-latest
|
||||
timeout-minutes: 40
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
- uses: dtolnay/rust-toolchain@stable
|
||||
- name: Add iOS targets
|
||||
run: rustup target add aarch64-apple-ios
|
||||
- name: Install the Apple certificate and provisioning profile
|
||||
id: profile
|
||||
env:
|
||||
IOS_CERTIFICATE: ${{ secrets.IOS_CERTIFICATE }}
|
||||
IOS_CERTIFICATE_PASSWORD: ${{ secrets.IOS_CERTIFICATE_PASSWORD }}
|
||||
IOS_PROVISION_PROFILE: ${{ secrets.IOS_PROVISION_PROFILE }}
|
||||
IOS_KEYCHAIN_PASSWORD: ${{ secrets.IOS_KEYCHAIN_PASSWORD }}
|
||||
run: |
|
||||
# create variables
|
||||
CERTIFICATE_PATH=${{ runner.temp }}/build_certificate.p12
|
||||
PP_PATH=${{ runner.temp }}/profile.mobileprovision
|
||||
KEYCHAIN_PATH=${{ runner.temp }}/app-signing.keychain-db
|
||||
|
||||
# import certificate and provisioning profile from secrets
|
||||
echo -n "$IOS_CERTIFICATE" | base64 --decode -o $CERTIFICATE_PATH
|
||||
echo -n "$IOS_PROVISION_PROFILE" | base64 --decode -o $PP_PATH
|
||||
uuid=`grep UUID -A1 -a $PP_PATH | grep -io "[-A-F0-9]\{36\}"`
|
||||
echo "uuid=$uuid" >> $GITHUB_OUTPUT
|
||||
|
||||
# create temporary keychain
|
||||
security create-keychain -p "$IOS_KEYCHAIN_PASSWORD" $KEYCHAIN_PATH
|
||||
security set-keychain-settings -lut 21600 $KEYCHAIN_PATH
|
||||
security unlock-keychain -p "$IOS_KEYCHAIN_PASSWORD" $KEYCHAIN_PATH
|
||||
|
||||
# import certificate to keychain
|
||||
security import $CERTIFICATE_PATH -P "$IOS_CERTIFICATE_PASSWORD" -A -t cert -f pkcs12 -k $KEYCHAIN_PATH
|
||||
security list-keychain -d user -s $KEYCHAIN_PATH
|
||||
|
||||
# apply provisioning profile
|
||||
mkdir -p ~/Library/MobileDevice/Provisioning\ Profiles
|
||||
cp $PP_PATH ~/Library/MobileDevice/Provisioning\ Profiles/$uuid.mobileprovision
|
||||
- name: Build app for iOS
|
||||
run: |
|
||||
cd ${{ env.MOBILE_DIRECTORY }}
|
||||
xcodebuild PROVISIONING_PROFILE=${{ steps.profile.outputs.uuid }} -scheme ${{ env.XCODE_PROJECT }} clean archive -archivePath "Actions" -configuration Release -arch arm64
|
||||
- name: export ipa
|
||||
env:
|
||||
EXPORT_PLIST: ${{ secrets.IOS_EXPORT_PRODUCTION }}
|
||||
run: |
|
||||
EXPORT_PLIST_PATH=${{ runner.temp }}/ExportOptions.plist
|
||||
echo -n "$EXPORT_PLIST" | base64 --decode --output $EXPORT_PLIST_PATH
|
||||
xcodebuild PROVISIONING_PROFILE=${{ steps.profile.outputs.uuid }} -exportArchive -archivePath ${{ env.MOBILE_DIRECTORY }}/Actions.xcarchive -exportOptionsPlist $EXPORT_PLIST_PATH -exportPath ${{ runner.temp }}/export
|
||||
- name: decode API key
|
||||
env:
|
||||
API_KEY_BASE64: ${{ secrets.IOS_APPSTORE_API_PRIVATE_KEY }}
|
||||
run: |
|
||||
mkdir -p ~/private_keys
|
||||
echo -n "$API_KEY_BASE64" | base64 --decode --output ~/private_keys/AuthKey_${{ secrets.IOS_APPSTORE_API_KEY_ID }}.p8
|
||||
- name: Upload to testflight
|
||||
run: |
|
||||
xcrun altool --validate-app -f ${{ runner.temp }}/export/${{ env.XCODE_PROJECT }}.ipa -t ios --apiKey ${{ secrets.IOS_APPSTORE_API_KEY_ID }} --apiIssuer ${{ secrets.IOS_APPSTORE_ISSUER_ID }}
|
||||
xcrun altool --upload-app -f ${{ runner.temp }}/export/${{ env.XCODE_PROJECT }}.ipa -t ios --apiKey ${{ secrets.IOS_APPSTORE_API_KEY_ID }} --apiIssuer ${{ secrets.IOS_APPSTORE_ISSUER_ID }}
|
||||
- name: Upload release
|
||||
uses: svenstaro/upload-release-action@v2
|
||||
with:
|
||||
repo_token: ${{ secrets.GITHUB_TOKEN }}
|
||||
file: ${{ runner.temp }}/export/${{ env.XCODE_PROJECT }}.ipa
|
||||
asset_name: ${{ env.GAME_EXECUTABLE_NAME }}_${{ inputs.version }}_ios.ipa
|
||||
release_name: ${{ inputs.version }}
|
||||
tag: ${{ inputs.version }}
|
||||
overwrite: true
|
271
.github/workflows/release.yaml
vendored
Normal file
271
.github/workflows/release.yaml
vendored
Normal file
@@ -0,0 +1,271 @@
|
||||
name: release-flow
|
||||
|
||||
on:
|
||||
push:
|
||||
tags:
|
||||
- "v[0-9]+.[0-9]+.[0-9]+*"
|
||||
workflow_dispatch:
|
||||
inputs:
|
||||
version:
|
||||
description: 'Version - in the form of v1.2.3'
|
||||
required: true
|
||||
type: string
|
||||
|
||||
env:
|
||||
# This variable is used to name release output files.
|
||||
GAME_EXECUTABLE_NAME: yachtpit
|
||||
GAME_OSX_APP_NAME: yachtpit
|
||||
|
||||
permissions:
|
||||
contents: write
|
||||
|
||||
jobs:
|
||||
get-version:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Get tag
|
||||
id: tag
|
||||
run: echo "tag=${GITHUB_REF#refs/tags/}" >> "$GITHUB_OUTPUT"
|
||||
outputs:
|
||||
version: ${{ inputs.version || steps.tag.outputs.tag }}
|
||||
|
||||
build-macOS:
|
||||
runs-on: macos-latest
|
||||
needs: get-version
|
||||
env:
|
||||
# macOS 11.0 Big Sur is the first version to support universal binaries
|
||||
MACOSX_DEPLOYMENT_TARGET: 11.0
|
||||
VERSION: ${{needs.get-version.outputs.version}}
|
||||
steps:
|
||||
- name: Checkout repository
|
||||
uses: actions/checkout@v4
|
||||
- name: Remove build script
|
||||
run: |
|
||||
rm build.rs
|
||||
- name: Install rust toolchain for Apple Silicon
|
||||
uses: dtolnay/rust-toolchain@master
|
||||
with:
|
||||
toolchain: stable
|
||||
targets: aarch64-apple-darwin
|
||||
- name: Build release for Apple Silicon
|
||||
run: |
|
||||
SDKROOT=$(xcrun -sdk macosx --show-sdk-path) cargo build --profile dist --target=aarch64-apple-darwin
|
||||
- name: Install rust toolchain for Apple x86
|
||||
uses: dtolnay/rust-toolchain@master
|
||||
with:
|
||||
toolchain: stable
|
||||
targets: x86_64-apple-darwin
|
||||
- name: Build release for x86 Apple
|
||||
run: |
|
||||
SDKROOT=$(xcrun -sdk macosx --show-sdk-path) cargo build --profile dist --target=x86_64-apple-darwin
|
||||
- name: Create Universal Binary
|
||||
run: |
|
||||
lipo -create -output target/dist/${{ env.GAME_EXECUTABLE_NAME }} target/aarch64-apple-darwin/dist/${{ env.GAME_EXECUTABLE_NAME }} target/x86_64-apple-darwin/dist/${{ env.GAME_EXECUTABLE_NAME }}
|
||||
- name: Create release
|
||||
run: |
|
||||
mkdir -p build/macos/src/Game.app/Contents/MacOS/assets
|
||||
cp -r assets/ build/macos/src/Game.app/Contents/MacOS/assets
|
||||
cp -r credits/ build/macos/src/Game.app/Contents/MacOS/credits
|
||||
cp target/dist/${{ env.GAME_EXECUTABLE_NAME }} build/macos/src/Game.app/Contents/MacOS/
|
||||
mv build/macos/src/Game.app build/macos/src/${{ env.GAME_OSX_APP_NAME }}.app
|
||||
ln -s /Applications build/macos/src/
|
||||
hdiutil create -fs HFS+ -volname "${{ env.GAME_OSX_APP_NAME }}" -srcfolder build/macos/src ${{ env.GAME_EXECUTABLE_NAME }}.dmg
|
||||
- name: Upload release
|
||||
uses: svenstaro/upload-release-action@v2
|
||||
with:
|
||||
repo_token: ${{ secrets.GITHUB_TOKEN }}
|
||||
file: ${{ env.GAME_EXECUTABLE_NAME }}.dmg
|
||||
asset_name: ${{ env.GAME_EXECUTABLE_NAME }}_${{ env.VERSION }}_macOS.dmg
|
||||
release_name: ${{ env.VERSION }}
|
||||
tag: ${{ env.VERSION }}
|
||||
overwrite: true
|
||||
|
||||
build-linux:
|
||||
runs-on: ubuntu-latest
|
||||
needs: get-version
|
||||
env:
|
||||
VERSION: ${{needs.get-version.outputs.version}}
|
||||
steps:
|
||||
- name: Checkout repository
|
||||
uses: actions/checkout@v4
|
||||
- name: Install rust toolchain
|
||||
uses: dtolnay/rust-toolchain@master
|
||||
with:
|
||||
toolchain: stable
|
||||
- name: Install Dependencies
|
||||
run: sudo apt-get update; sudo apt-get install pkg-config libx11-dev libasound2-dev libudev-dev
|
||||
- name: Build release
|
||||
run: |
|
||||
cargo build --profile dist
|
||||
- name: Prepare release
|
||||
run: |
|
||||
chmod +x target/dist/${{ env.GAME_EXECUTABLE_NAME }}
|
||||
mv target/dist/${{ env.GAME_EXECUTABLE_NAME }} .
|
||||
- name: Bundle release
|
||||
run: |
|
||||
tar -czf ${{ env.GAME_EXECUTABLE_NAME }}_linux.tar.gz ${{ env.GAME_EXECUTABLE_NAME }} assets credits
|
||||
- name: Upload release
|
||||
uses: svenstaro/upload-release-action@v2
|
||||
with:
|
||||
repo_token: ${{ secrets.GITHUB_TOKEN }}
|
||||
file: ${{ env.GAME_EXECUTABLE_NAME }}_linux.tar.gz
|
||||
asset_name: ${{ env.GAME_EXECUTABLE_NAME }}_${{ env.VERSION }}_linux.tar.gz
|
||||
release_name: ${{ env.VERSION }}
|
||||
tag: ${{ env.VERSION }}
|
||||
overwrite: true
|
||||
|
||||
build-windows:
|
||||
runs-on: windows-latest
|
||||
needs: get-version
|
||||
env:
|
||||
VERSION: ${{needs.get-version.outputs.version}}
|
||||
BUILD_INSTALLER: ${{ false }}
|
||||
steps:
|
||||
- name: Checkout repository
|
||||
uses: actions/checkout@v4
|
||||
- name: Install rust toolchain
|
||||
uses: dtolnay/rust-toolchain@master
|
||||
with:
|
||||
toolchain: stable
|
||||
- name: Install dotnet
|
||||
if: ${{ env.BUILD_INSTALLER }}
|
||||
uses: actions/setup-dotnet@v3
|
||||
with:
|
||||
global-json-file: build/windows/installer/global.json
|
||||
- name: Build release
|
||||
run: |
|
||||
cargo build --profile dist
|
||||
- name: Prepare release
|
||||
run: |
|
||||
mkdir target/dist/assets && cp -r assets target/dist/assets
|
||||
mkdir target/dist/credits && cp -r credits target/dist/credits
|
||||
- name: Zip release
|
||||
uses: vimtor/action-zip@v1.1
|
||||
with:
|
||||
files: target/dist/assets/ target/dist/credits/ target/dist/${{ env.GAME_EXECUTABLE_NAME }}.exe
|
||||
dest: ${{ env.GAME_EXECUTABLE_NAME }}_windows.zip
|
||||
- name: Create Installer
|
||||
if: ${{ env.BUILD_INSTALLER }}
|
||||
shell: bash
|
||||
run: |
|
||||
tag=${{ env.VERSION }}
|
||||
version="${tag#v}"
|
||||
dotnet build -p:Version=$version -c Release build/windows/installer/Installer.wixproj --output installer
|
||||
- name: Upload release
|
||||
uses: svenstaro/upload-release-action@v2
|
||||
with:
|
||||
repo_token: ${{ secrets.GITHUB_TOKEN }}
|
||||
file: ${{ env.GAME_EXECUTABLE_NAME }}_windows.zip
|
||||
asset_name: ${{ env.GAME_EXECUTABLE_NAME }}_${{ env.VERSION }}_windows.zip
|
||||
tag: ${{ env.VERSION }}
|
||||
overwrite: true
|
||||
- name: Upload installer
|
||||
if: ${{ env.BUILD_INSTALLER }}
|
||||
uses: svenstaro/upload-release-action@v2
|
||||
with:
|
||||
repo_token: ${{ secrets.GITHUB_TOKEN }}
|
||||
file: installer/en-US/installer.msi
|
||||
asset_name: ${{ env.GAME_EXECUTABLE_NAME }}_${{ env.VERSION }}_windows.msi
|
||||
release_name: ${{ env.VERSION }}
|
||||
tag: ${{ env.VERSION }}
|
||||
overwrite: true
|
||||
|
||||
build-web:
|
||||
runs-on: ubuntu-latest
|
||||
needs: get-version
|
||||
env:
|
||||
VERSION: ${{needs.get-version.outputs.version}}
|
||||
steps:
|
||||
- name: Checkout repository
|
||||
uses: actions/checkout@v4
|
||||
- name: Install rust toolchain
|
||||
uses: dtolnay/rust-toolchain@master
|
||||
with:
|
||||
toolchain: stable
|
||||
- name: Install Dependencies
|
||||
run: sudo apt-get update; sudo apt-get install pkg-config libx11-dev libasound2-dev libudev-dev
|
||||
- name: Install trunk
|
||||
uses: jetli/trunk-action@v0.4.0
|
||||
with:
|
||||
version: latest
|
||||
- name: Add wasm target
|
||||
run: |
|
||||
rustup target add wasm32-unknown-unknown
|
||||
- name: Build Release
|
||||
run: |
|
||||
trunk build --release
|
||||
- name: Optimize Wasm
|
||||
uses: NiklasEi/wasm-opt-action@v2
|
||||
with:
|
||||
file: dist/*.wasm
|
||||
- name: Zip release
|
||||
uses: vimtor/action-zip@v1.1
|
||||
with:
|
||||
files: dist/
|
||||
dest: ${{ env.GAME_EXECUTABLE_NAME }}_web.zip
|
||||
- name: Upload release
|
||||
uses: svenstaro/upload-release-action@v2
|
||||
with:
|
||||
repo_token: ${{ secrets.GITHUB_TOKEN }}
|
||||
file: ${{ env.GAME_EXECUTABLE_NAME }}_web.zip
|
||||
asset_name: ${{ env.GAME_EXECUTABLE_NAME }}_${{ env.VERSION }}_web.zip
|
||||
release_name: ${{ env.VERSION }}
|
||||
tag: ${{ env.VERSION }}
|
||||
overwrite: true
|
||||
|
||||
build-for-iOS:
|
||||
runs-on: macos-latest
|
||||
timeout-minutes: 30
|
||||
needs: get-version
|
||||
env:
|
||||
VERSION: ${{needs.get-version.outputs.version}}
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
- uses: dtolnay/rust-toolchain@stable
|
||||
- name: Add iOS targets
|
||||
run: rustup target add aarch64-apple-ios x86_64-apple-ios
|
||||
- name: Build app for iOS
|
||||
run: |
|
||||
cd mobile
|
||||
make xcodebuild-iphone-release
|
||||
mkdir Payload
|
||||
mv build/Build/Products/Release-iphoneos/*.app Payload
|
||||
zip -r ${{ env.GAME_EXECUTABLE_NAME }}.zip Payload
|
||||
mv ${{ env.GAME_EXECUTABLE_NAME }}.zip ${{ env.GAME_EXECUTABLE_NAME }}.ipa
|
||||
- name: Upload release
|
||||
uses: svenstaro/upload-release-action@v2
|
||||
with:
|
||||
repo_token: ${{ secrets.GITHUB_TOKEN }}
|
||||
file: mobile/${{ env.GAME_EXECUTABLE_NAME }}.ipa
|
||||
asset_name: ${{ env.GAME_EXECUTABLE_NAME }}_${{ env.VERSION }}_unsigned_ios.ipa
|
||||
release_name: ${{ env.VERSION }}
|
||||
tag: ${{ env.VERSION }}
|
||||
overwrite: true
|
||||
|
||||
build-for-Android:
|
||||
runs-on: ubuntu-latest
|
||||
timeout-minutes: 30
|
||||
needs: get-version
|
||||
env:
|
||||
VERSION: ${{needs.get-version.outputs.version}}
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
- uses: dtolnay/rust-toolchain@stable
|
||||
- name: Add Android targets
|
||||
# could add more targets like armv7-linux-androideabi here (then also add to cargo-apk config)
|
||||
run: rustup target add aarch64-linux-android
|
||||
- name: Install Cargo APK
|
||||
run: cargo install --force cargo-apk
|
||||
- name: Build app for Android
|
||||
# This uses a debug build, since release builds require keystore configuration
|
||||
# For AAB builds that can be pushed to the Play store, see the release-android-google-play workflow.
|
||||
run: ANDROID_NDK_ROOT=$ANDROID_NDK_LATEST_HOME cargo apk build --package mobile
|
||||
- name: Upload release
|
||||
uses: svenstaro/upload-release-action@v2
|
||||
with:
|
||||
repo_token: ${{ secrets.GITHUB_TOKEN }}
|
||||
file: target/debug/apk/${{ env.GAME_OSX_APP_NAME }}.apk
|
||||
asset_name: ${{ env.GAME_EXECUTABLE_NAME }}_${{ env.VERSION }}_android.apk
|
||||
release_name: ${{ env.VERSION }}
|
||||
tag: ${{ env.VERSION }}
|
||||
overwrite: true
|
Reference in New Issue
Block a user