232 lines
6.0 KiB
Markdown
232 lines
6.0 KiB
Markdown
# gsio-node-client
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A TypeScript client library for connecting to the GSIO-Net distributed ledger system.
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## Overview
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The gsio-node-client component is a TypeScript client that:
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- Connects to gsio-node servers using Socket.IO
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- Interacts with the distributed ledger
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- Participates in the peer-to-peer network
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- Provides a simple API for adding and retrieving ledger entries
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## Features
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- **Socket.IO Client**: Connects to gsio-node servers for real-time communication
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- **WebSocket Client**: Connects to gsio-relay for peer-to-peer communication
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- **Ledger Interaction**: Add entries to and retrieve entries from the distributed ledger
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- **Node Discovery**: Discover other nodes in the network
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- **Event-Based API**: Simple event-based API for easy integration
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## Installation
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### Prerequisites
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- Node.js (latest LTS version)
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- Bun (for running TypeScript code and tests)
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### Installing
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```bash
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# Clone the repository (if you haven't already)
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git clone <repository-url>
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cd gsio-net
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# Install dependencies
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cd packages/gsio-node-client
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bun install
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```
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## Usage
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### Connecting to a Node
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```typescript
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import { Manager as SocketIO } from "socket.io-client";
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// Create a Socket.IO manager
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const socketIO = new SocketIO("http://localhost:3000");
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// Connect to the root namespace
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const socket = socketIO.socket("/", {
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auth: {
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token: "your-auth-token"
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}
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});
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// Basic Socket.IO event handlers
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socket.on("connect", () => {
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console.log("Connected to GSIO-Net node");
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});
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socket.on("disconnect", () => {
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console.log("Disconnected from GSIO-Net node");
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});
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```
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### Interacting with the Ledger
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```typescript
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// Function to add a new entry to the ledger
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function addLedgerEntry(data) {
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socket.emit("add_ledger_entry", data);
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console.log("Adding ledger entry:", data);
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}
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// Function to get all entries in the ledger
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function getLedgerEntries() {
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socket.emit("get_ledger");
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console.log("Requesting ledger entries");
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}
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// Function to get all known nodes in the network
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function getKnownNodes() {
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socket.emit("get_known_nodes");
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console.log("Requesting known nodes");
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}
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// Handle ledger-related events
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socket.on("ledger_entry_added", (entry) => {
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console.log("New ledger entry added:", entry);
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});
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socket.on("ledger_entries", (entries) => {
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console.log("Received ledger entries:", entries);
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});
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socket.on("known_nodes", (data) => {
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console.log("Known nodes in the network:", data.nodes);
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});
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// Example usage
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addLedgerEntry({
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message: "Hello, distributed ledger!",
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timestamp: new Date().toISOString()
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});
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```
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### Connecting to the P2P Network
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```typescript
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import { v4 as uuidv4 } from 'uuid';
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// Generate a unique ID for this node
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const nodeId = uuidv4();
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// Connect to the relay server
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const websocket = new WebSocket("wss://localhost:8787");
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// Set up event handlers
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websocket.addEventListener("open", () => {
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console.log("Connected to relay server");
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// Announce this node to the network
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sendP2PMessage({
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message_type: "NodeAnnounce",
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sender_id: nodeId,
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recipient_id: "",
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payload: { node_id: nodeId }
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});
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});
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websocket.addEventListener("message", (event) => {
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console.log("Message received from relay server");
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try {
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const message = JSON.parse(event.data);
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handleP2PMessage(message);
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} catch (error) {
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console.error("Error parsing message:", error);
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}
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});
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// Function to send a p2p message
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function sendP2PMessage(message) {
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// Add a unique message ID if not provided
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if (!message.message_id) {
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message.message_id = uuidv4();
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}
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websocket.send(JSON.stringify(message));
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}
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// Function to handle incoming p2p messages
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function handleP2PMessage(message) {
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console.log("Handling p2p message:", message);
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switch (message.message_type) {
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case "NodeAnnounce":
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console.log(`Node announced: ${message.payload.node_id}`);
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break;
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case "NodeListResponse":
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console.log("Received node list:", message.payload.nodes);
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break;
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case "EntryAnnounce":
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console.log("New ledger entry announced:", message.payload);
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break;
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// Handle other message types...
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}
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}
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```
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## API Reference
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### Socket.IO Events (Client to Server)
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| Event | Description | Parameters |
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|-------|-------------|------------|
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| `add_ledger_entry` | Add a new entry to the ledger | JSON data to store |
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| `get_ledger` | Get all entries in the ledger | None |
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| `get_known_nodes` | Get all known nodes in the network | None |
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| `ping` | Simple ping to check connection | Any data |
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### Socket.IO Events (Server to Client)
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| Event | Description | Data |
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|-------|-------------|------|
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| `ledger_entry_added` | Notification of a new ledger entry | The added entry |
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| `ledger_entries` | Response with all ledger entries | Array of entries |
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| `known_nodes` | Response with all known nodes | Object with nodes array |
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| `pong` | Response to ping | Same data as ping |
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### P2P Message Types
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| Message Type | Description | Payload |
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|--------------|-------------|---------|
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| `NodeAnnounce` | Announce a new node | `{ node_id: string }` |
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| `NodeListRequest` | Request the list of known nodes | `{}` |
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| `NodeListResponse` | Response with the list of known nodes | `{ nodes: string[] }` |
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| `EntryAnnounce` | Announce a new ledger entry | Ledger entry object |
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| `EntryRequest` | Request a specific ledger entry | `{ entry_id: string }` |
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| `EntryResponse` | Response with a requested ledger entry | Ledger entry object |
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| `LedgerSyncRequest` | Request all ledger entries | `{}` |
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| `LedgerSyncResponse` | Response with all ledger entries | Array of ledger entries |
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## Examples
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The package includes example scripts:
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- `node_listener.ts`: Demonstrates connecting to a gsio-node server
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- `ws_client.ts`: Demonstrates connecting to the gsio-relay server
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To run these examples:
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```bash
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# Run the Socket.IO client example
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bun src/listeners/node_listener.ts
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# Run the WebSocket client example
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bun src/listeners/ws_client.ts
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```
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## Testing
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```bash
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# Run tests
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bun test
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```
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## License
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[Add license information here]
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