8.8 KiB
Backlog - yachtpit
Goal
Complete the yachtpit instrument cluster with comprehensive icon system and enhance user experience for marine navigation and monitoring.
Overview
Duration: 2 weeks
Capacity: 40 story points
Focus: Icons, UI/UX, Integration, Testing
High Priority ~ 24 points
Track: Core Navigation & Instrumentation
US-001: Navigation Display Icons (8 points)
As a yacht captain
I want to see intuitive navigation icons (compass, GPS, waypoints)
So that I can quickly understand my vessel's position and heading
Acceptance Criteria:
- Compass rose icon displays current heading
- GPS satellite icon shows connection status
- Waypoint icons mark navigation points
- North arrow provides directional reference
- Icons are visible in marine lighting conditions
Technical Tasks:
- Create compass rose SVG icon (2h)
- Implement GPS status indicator component (3h)
- Add waypoint marker system (4h)
- Update TextureAssets in loading.rs (1h)
- Add navigation icons to assets/textures/icons/ (1h)
US-002: Instrument Gauge Icons (8 points)
As a yacht operator
I want clear visual indicators for speed, depth, and engine status
So that I can monitor critical vessel parameters at a glance
Acceptance Criteria:
- Speed gauge displays with knots unit indicator
- Depth sounder shows water depth with meter units
- Engine temperature gauge with warning states
- Fuel level indicator with consumption tracking
- Battery level with charging status
Technical Tasks:
- Design speedometer and depth gauge icons (3h)
- Create engine status indicator components (4h)
- Implement fuel and battery level displays (3h)
- Add gauge needle animations (2h)
- Update YachtData struct with new parameters (1h)
US-003: System Status Indicators (8 points)
As a yacht crew member
I want color-coded status indicators for all systems
So that I can immediately identify operational, warning, and fault conditions
Acceptance Criteria:
- Green dots for operational systems
- Yellow dots for warning states
- Red dots for fault/offline systems
- Blue dots for standby mode
- Status changes reflect real system states
Technical Tasks:
- Create status dot icon set (2h)
- Implement SystemStatus component (3h)
- Add status update logic to system displays (4h)
- Create alert notification system (2h)
- Add system health monitoring (2h)
Medium Priority ~ 12 points
Track: Advanced Marine Systems
US-004: Radar & AIS Integration
As a yacht navigator
I want radar and AIS system displays with appropriate icons
So that I can track other vessels and obstacles around my yacht
Acceptance Criteria:
- Radar dish icon shows system status
- AIS ship icons display other vessels
- Target blip indicators for radar contacts
- Radio wave icons for communication status
- Integration with existing system selection
Technical Tasks:
- Design radar and AIS icon set (2h)
- Implement radar sweep animation (3h)
- Add AIS target tracking display (4h)
- Update system interaction handlers (1h)
US-005: Weather & Environmental Icons
As a yacht captain
I want weather condition indicators with wind and atmospheric data
So that I can make informed navigation decisions based on conditions
Acceptance Criteria:
- Wind vane shows direction and speed
- Barometer icon displays atmospheric pressure
- Temperature and humidity indicators
- Beaufort scale wind force display
- Weather data updates in real-time simulation
Technical Tasks:
- Create weather icon collection (2h)
- Implement wind direction component (2h)
- Add atmospheric data display (3h)
- Integrate weather simulation system (2h)
Low Priority ~ 4 points
Track: Safety & Emergency Systems
US-006: Safety Equipment Icons
As a yacht safety officer
I want visual indicators for safety equipment status
So that I can ensure all emergency equipment is ready and accessible
Acceptance Criteria:
- Life ring icon for safety equipment
- Fire extinguisher status indicator
- First aid kit availability marker
- Emergency radio communication status
Technical Tasks:
- Design safety equipment icon set (1h)
- Add safety system status tracking (2h)
- Implement emergency equipment checklist (1h)
US-007: Chart & Navigation Tools
As a yacht navigator
I want chart symbols and measurement tool icons
So that I can perform navigation calculations and chart plotting
Acceptance Criteria:
- Nautical chart icon for chart display mode
- Ruler icon for distance measurements
- Protractor icon for bearing calculations
- Harbor and anchorage markers
Technical Tasks:
- Create navigation tool icon set (1h)
- Add measurement tool functionality (2h)
- Implement chart symbol display (1h)
Technical Debt & Infrastructure Tasks
Track: All
TD-001: Asset Management System Enhancement
Priority: High
Description: Expand TextureAssets to support comprehensive icon loading system
Tasks:
- Create icons subdirectory structure in assets/textures/
- Update loading.rs with icon asset collections
- Implement icon resource management system
- Add icon preloading optimization
- Create asset validation system
TD-002: Component Architecture Refactoring
Priority: Medium
Description: Optimize component structure for better performance and maintainability
Tasks:
- Refactor instrument cluster components
- Implement component pooling for status indicators
- Add component lifecycle management
- Optimize query systems for better performance
TD-003: Testing Infrastructure
Priority: Medium
Description: Expand test coverage for new components and systems
Tasks:
- Add unit tests for new icon components
- Create integration tests for system interactions
- Implement visual regression tests for UI components
- Add performance benchmarks for rendering systems
Definition of Done
User Stories
- All acceptance criteria met
- Code reviewed and approved
- Unit tests written and passing
- Integration tests passing
- Documentation updated
- Icons meet design guidelines (high contrast, nautical theme)
- Performance impact assessed and acceptable
- Accessibility requirements met
Technical Tasks
- Code follows project conventions
- No new compiler warnings
- Memory usage within acceptable limits
- Cross-platform compatibility verified
- Asset optimization completed
Risk Assessment
High Risk Items
-
Icon Design Consistency - Risk of inconsistent visual style across 100+ icons
- Mitigation: Create comprehensive style guide and icon templates
-
Performance Impact - Large number of icons may affect rendering performance
- Mitigation: Implement icon atlasing and lazy loading
-
Asset Loading Time - Extensive icon set may increase initial load time
- Mitigation: Progressive loading and asset compression
Medium Risk Items
-
Cross-platform Icon Rendering - Icons may render differently across platforms
- Mitigation: Test on all target platforms early
-
Memory Usage - Icon textures may consume significant memory
- Mitigation: Optimize icon sizes and use appropriate formats
Next Retrospective
Key Metrics to Track
- Story points completed vs. planned
- Icon implementation velocity
- Performance impact measurements
- User feedback on icon clarity and usability
- Code quality metrics (test coverage, complexity)
Success Criteria
- High-priority user stories progress
- Icon system foundation established
- Performance remains within acceptable limits
- User experience significantly improved
- Technical debt reduced
Notes for Development
Personal Development Notes
Current State Analysis
- Strengths: Solid Bevy/Rust foundation, comprehensive component structure in player.rs
- Gaps: Missing icon assets, limited TextureAssets configuration, no icon management system
- Opportunities: Leverage existing YachtData structure, build on established plugin architecture
Personal Development Approach
- Start with core navigation icons (US-001) as foundation
- Establish icon loading and management patterns early
- Implement status indicator system for immediate visual feedback
- Build comprehensive testing as icons are added
- Focus on performance optimization throughout development
Resources & Tools Needed
- Icon design resources (icon library or design tools)
- Asset optimization tools for performance
- Performance profiling setup for benchmarking
Testing setup for cross-platform compatibilityThis is done in CI.